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Old May 09, 2007, 03:10 PM // 15:10   #121
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Quote:
Originally Posted by Narcism
You say a bunch of stuff like how much your runes and stuff cost.

Well, thank god someone has a thinking cap on. Because those runes took time to unlock (6k faction for a sup?)
(1k faction per skill)
(3k faction per elite)
You're right... because 6k faction costs so much... If i could pay 6000 Balthazaar faction everytime i wanted a Superior Vigour on my PvE characters i'd be quite happy, if i could pay 6000 faction ONCE and get a Superior Vigour for ALL my characters... sorry but that point was worthless.

Quote:
Each of those on MY assassin had to be worked for in terms of balthazaar faction EXACTLY like YOU had to work on farming gold or time or whatever to get them on your PvE.
Yeah... because farming the Tutorials and RA for faction can really be put down as work. Or farming faction anywhere else for that matter while playing a role you actually have unlocks for.

Quote:
Now the effort taken to get SKINS.. I IMAGINE... MIGHT BE THE SAME.. AS IF THEY WERE FARMED.

turn on your brains, this update doesn't mean fellblades are going to be achievable in a day.
So? They shouldn't be achievable EVER. Thats what a PvE skin is FOR (since you seem to enjoy SHIFT for certain WORDS so MUCH). Wheres my PvE EMOTE?
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Old May 09, 2007, 03:14 PM // 15:14   #122
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Quote:
Originally Posted by Narcism
Those PvP'ers that you're referring to are the ones that play RA all day and Bonded for an Ranger Spike group in HA and got rank 6. They're not the pvp'ers i'm referring to.
Oh those PvPers. I guess they're a totally different breed from the ones who instead played Blood Spike 24/7 to get rank 9+. No actually they suck even more, because they actually think they're good at PvP even though they farmed rank using quite obviously overpowered skills that Anet refused to nerf.

Quote:
Laughed at the last bit.
Great counterpoint... not.
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Old May 09, 2007, 03:22 PM // 15:22   #123
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I'd be perfectly happy with this, as long as PvE'ers have access to the PvP prestige items.
If PvP'ers can gain access to PvE elite skins, PvP skins should also drop in PvE.
Also, the ability to salvage Mods and Insignias, even just from armour, without them breaking would be good.
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Old May 09, 2007, 03:27 PM // 15:27   #124
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Dear complainers:

You don't know which skins will be offered, you don't know how much they will cost. If I had to guess, the prestige skins will be either unavailable or so costly that they are priced right out of range for anyone other than the most dedicated AT farmer. You don't even know *when* the rewards will be implemented. It could be like reconnects or the ATs themselves: close to 1 year from now would be a reasonable guess.

There's amount of PvE content in the game vs. the amount of PvP content should show you where a.net's focus is. Whining over a bone thrown towards PvP is silly.

Get over it.
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Old May 09, 2007, 03:27 PM // 15:27   #125
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Basically, this is my opinion on this thread:




This will in no way affect PvE, you just all think it will. Hard Mode has/will have a bigger effect on item prices than Reward Points ever will.

Last edited by fenix; May 09, 2007 at 03:41 PM // 15:41..
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Old May 09, 2007, 03:30 PM // 15:30   #126
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If this causes a greater divide between PvP and PvE... I actually don't see it as a bad thing at all. I personally don't PvP... and don't like it when PvP has an affect on PvE. I also don't like "forced socialization" in PvE through missions/quests... simply because it's so hard to find a good PUG. I'm hoping GW2 will have PvP and PvE... but are entirely separate from each other.
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Old May 09, 2007, 03:37 PM // 15:37   #127
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Quote:
Originally Posted by Taurucis
Yes, but let's say ANET's servers glitched, and my assassin was deleted. I'd have to farm that stuff all over again. And let's say this glitch ate your PvP assassin. All you have to do is restart him, and you can just make your PvP stuff again.
Or let's pretend servers glitched and all pvp settings were reset. OMG PVE HAS THE ADVANTAGE. don't say things like this.

Quote:
Originally Posted by you
Let's break it down. Assuming you are doing RA, you earn about 200 faction a match... and a match on average takes 3 minutes. That's about 1k faction every 15 minutes. I know there's some loss/flawless victories involved, but I don't really have time to make up a whole percentage chart...
Or let's pretend you win half your matches.

Quote:
Let's say you need, oh, about 15k faction to unlock all of it, assuming you didn't make a PvE sin to unlock all the starter skills. That's 15x15 or about 225 minutes.
6k faction Sup Vigor
7k regular skills
3k elite
1k Minor Weapon
1k Minor Attribute
1k Cripple Rune
1k Blind Rune
1k Zealous Mod
2k Vampiric Mod
1k Elemental Mod
2k +30 Fortitude on Daggers
2k +30 Fortitude on Shield
2k +30 Fortitude on 1h Weapon
2k +enchanting mod on a staff
2k whatever prefix on the staff

34k faction.

Quote:
Now for my assassin, everything is about... 69k in gold, not counting the materials for my armor. Assuming I can scrape up 500 gold every 10 minutes with my Margonite farming, that would take me... 1400 minutes, about. Let's say I struck it lucky and found a Bloodstained Insignia - take off some more minutes.
okay whatever.

Quote:
1400 minutes is almost a full day, which I certainly do not spend on Guild Wars. 225 minutes is about 4 hours, which some people can clock on the weekends. What you accomplish on all PvP characters in 4 hours, I accomplish on one character in nearly a day, and this is assuming continous play. And you still whine that you have to grind as much as we do?
Who's still whining? I'm saying the difference is comparable.

Quote:
Originally Posted by probably a necromancer who cried during SR nerf
Yeah... because farming the Tutorials and RA for faction can really be put down as work. Or farming faction anywhere else for that matter while playing a role you actually have unlocks for.
Because farming tutorials and RA for faction is so much more work then farming margonites or dead swords.

Quote:
Originally Posted by farms dead swords
So? They shouldn't be achievable EVER. Thats what a PvE skin is FOR (since you seem to enjoy SHIFT for certain WORDS so MUCH). Wheres my PvE EMOTE?
They shoudln't? I bought a Fellblade with an open inscription for 4k the other day. And it's blue, just like a pvp sword.

Quote:
Originally Posted by probably plays mesmer in pve because they look cool
Oh those PvPers. I guess they're a totally different breed from the ones who instead played Blood Spike 24/7 to get rank 9+. No actually they suck even more, because they actually think they're good at PvP even though they farmed rank using quite obviously overpowered skills that Anet refused to nerf.
They were bred from the monk bonders.. bad gene pool imo.
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Old May 09, 2007, 03:40 PM // 15:40   #128
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Quote:
Originally Posted by MagicWarrior
If this causes a greater divide between PvP and PvE... I actually don't see it as a bad thing at all. I personally don't PvP... and don't like it when PvP has an affect on PvE. I also don't like "forced socialization" in PvE through missions/quests... simply because it's so hard to find a good PUG. I'm hoping GW2 will have PvP and PvE... but are entirely separate from each other.
The thing is, the severing is happening on the PvP side only.
Some examples:
Severed unlocking through PvE (faction)
Severed PvE reliance on arena access (all arenas moved to Battle Isles, now unlocked through PvP)
Made PvP weapons equally strong as PvE ones (inscriptions allowing greater diversity, some old PvE ones remain)

And now, severing PvP and PvE by allowing the PvE status symbols (armor and rare weapons) to be unlocked in PvP.

Whereas PvE is still reliant on PvP for Favor (and no, Tomes don't solve anything, not with their current, extremely low, drop rate). PvP status symbols are also not becoming available through PvE either (rare HoH loot like Chrystalines, Ghostly Hero Mini, Dwarven, ..., but also emotes and trims on capes). So it's not exactly fair, is it?
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Old May 09, 2007, 04:30 PM // 16:30   #129
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fine about the skins. But hoh rares should now drop in pve too. Also I want an /title emote for every rank in kind of a big deal i have. And yes that should be account based
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Old May 09, 2007, 04:30 PM // 16:30   #130
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**Double Post due to typing on my pda in the train and lagging on my connection ^^**

Last edited by mr_groovy; May 09, 2007 at 05:06 PM // 17:06..
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Old May 09, 2007, 04:38 PM // 16:38   #131
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Yay now I can get rid of my pve characters
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Old May 09, 2007, 04:45 PM // 16:45   #132
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Quote:
Originally Posted by Ec]-[oMaN
Birthday Presents, gg.
How is that PvE over PvP? It is for 1 year anniversary, doesn't that count if you roll a PvP character and keep it for a year?

Quote:
Originally Posted by Zinger314
It's finally happened. (ATS FAQ)

So, to the dedicated PvPer, PvE now means nothing, thus futhering the divide between PvE and PvP.

That, in conjunction with the upcoming PvE-Only skills, signifies the ultimate divide between PvE and PvP.

I bought GW because of its effective pseudomerging of PvE and PvP. I'm a little disturbed by the segregation.

In practice, it may be nothing, as the skins are limited to only the Elite PvPers, and they may be quite expensive. But if I see Warriors running around with Elemental Swords and Crystalines in RA, there's going to be hell to pay.
Seperating PvE and PvP is GOOD, not bad...It is 2 different things and should be seperate. This is a small step in the right direction...now if they would just get rid of the stupid broken favor system and revert all skills back to their original for for PvE and keep the nerfed down versions for PvP we would be all set
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Old May 09, 2007, 04:55 PM // 16:55   #133
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Quote:
Originally Posted by Narcism
Or let's pretend servers glitched and all pvp settings were reset. OMG PVE HAS THE ADVANTAGE. don't say things like this.
Or let's pretend servers glitched and all PVE settings were reset.

Quote:
Originally Posted by Narcism
Or let's pretend you win half your matches.
Or let's pretend you win flawless every match.

Quote:
Originally Posted by Narcism
6k faction Sup Vigor
7k regular skills
3k elite
1k Minor Weapon
1k Minor Attribute
1k Cripple Rune
1k Blind Rune
1k Zealous Mod
2k Vampiric Mod
1k Elemental Mod
2k +30 Fortitude on Daggers
2k +30 Fortitude on Shield
2k +30 Fortitude on 1h Weapon
2k +enchanting mod on a staff
2k whatever prefix on the staff

34k faction.
Double the 225 minutes... that's about 8, 9 hours? Still less than the 23 hours it takes for getting it for PvE

Quote:
Originally Posted by Narcisitic
Because farming tutorials and RA for faction is so much more work then farming margonites or dead swords.
.
If you find farming RA for faction hard, how the HELL do you think you're so much better than us PvE people?

Where there is a PvP/PvE debate, Narcism is sure to fly in, with insults ready for the PvE side. You did it the soul reaping nerf.
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Old May 09, 2007, 05:00 PM // 17:00   #134
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Quote:
Originally Posted by A complete tool

6k faction Sup Vigor
7k regular skills
3k elite
1k Minor Weapon
1k Minor Attribute
1k Cripple Rune
1k Blind Rune
1k Zealous Mod
2k Vampiric Mod
1k Elemental Mod
2k +30 Fortitude on Daggers
2k +30 Fortitude on Shield
2k +30 Fortitude on 1h Weapon
2k +enchanting mod on a staff
2k whatever prefix on the staff

34k faction.
Congratulations. Your very first PvP character. Shall we make this up for PvE?

Superior Vigour - 20k (last i checked and its been MUCH higher than that so i'm going easy)
Non-elites - 7k
1k or 10-15k - Elite tome (which needs faction... wow 3k zomg) or you need to go cap the elite after reaching that point in the game
1k Minor Divine Favour (i think)
1k+ for most the others (who uses clarity in PvE... bar maybe runners)
3k - +30 health mod
3k - +30 health mod or enchanting mod
xk - Several more mods
15k +30 Fortitude on your +5e Sword
20k +30 Fortitude on Shield
5k - +5e Inscription
1.5k x5 - Armour
1k+ - Materials for armour

So thats... well, it definatly takes longer than it does to get 34k faction, if you happen to have bought the game 10 minutes ago and haven't unlocked a single thing playing PvE or gained any faction playing other things.

Just stop trying to compare, you're really starting to look like an idiot quoting shite like that. Until i can get Sup Vigours for all my characters on demand for 1 payment of 20k, just shut up about it.


Quote:
Originally Posted by clueless tool
Who's still whining? I'm saying the difference is comparable.
No its not.

Quote:
Originally Posted by he might be onto something?
Because farming tutorials and RA for faction is so much more work then farming margonites or dead swords.
I farmed Dead Swords once for 30-60 minutes. Got bored. You got faction... i got a tiny bit of gold thanks to the loot scaling nerf which barely pays towards a lockpick, never mind a Dead Sword.

Quote:
They shoudln't? I bought a Fellblade with an open inscription for 4k the other day. And it's blue, just like a pvp sword.
Well done... we can be safe in the knowledge that you have a blue PvE Fellblade on 1 of your characters. Seems like soon you'll have 300 blue Fellblades available to you, on demand, perfectly modded, free of charge. Oh thats right, you forgot, mods actually cost money and occasionally destroy the item they're on when you salvage! How stupid of you.

Quote:
Originally Posted by keeps talking because he thinks he's making useful points
They were bred from the monk bonders.. bad gene pool imo.
Still doesn't include alot of PvPers who whined about it.

Quote:
Originally Posted by thought i'd stoop to your level, its pretty pathetic really
.
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Old May 09, 2007, 05:01 PM // 17:01   #135
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Such a sad day when people are bickering about ingame aesthetics...
"Oh no! Mommy, Timmy who doesn't play in the sandbox with me is gettting the spiderman T-shirt I have. Why can he get it when he doesn't play in the box with me?"

Last edited by Ec]-[oMaN; May 09, 2007 at 05:04 PM // 17:04..
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Old May 09, 2007, 05:06 PM // 17:06   #136
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lol reading all this...
The game name is Guild wars. Hint : (war betwen guilds is meant in pvp, not pve like kurzick vs luxon). So rewards for that should be better or at least equal to pve, doh it's a pvp game with pve included. Ok unique skins in pve ok fine, have that, but still put unique skins in pvp.
Why not? you get bored at same armors and weapons all the time...
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Old May 09, 2007, 05:09 PM // 17:09   #137
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Would be nice, if we had some chance to get the HOH drop items in pve as well.
I don't mind the idea of giving pvp players a beter selection of skins, what i do mind is that there are already pvp only items wich a pve will have to buy one from a pvp-er to get one. (Jes i mean the HoH Chest drops) (This also got a let's test this for GW2 feel to me )
I won't be making any more statements about this, untill i know what these skin unlocks cost and wich skins will be included/excluded.

Wait and see people!
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Old May 09, 2007, 05:41 PM // 17:41   #138
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Quote:
Originally Posted by Evilsod
Shall we make this up for PvE?
If you're only playing PvE, why would you waste money on runes, you don't need them vs monsters.

PvE costs - max armor + skills (if you have a spiritbinder as a caster) otherwise you can grab any weapon and go.
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Old May 09, 2007, 05:50 PM // 17:50   #139
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Quote:
Originally Posted by Selket
If you're only playing PvE, why would you waste money on runes, you don't need them vs monsters.

PvE costs - max armor + skills (if you have a spiritbinder as a caster) otherwise you can grab any weapon and go.
Hhaha I was just about to say. The money to faction debate comparison up above is just stupid. Since someone if forgetting that there isn't really any competitiveness in killing monsters, compared to winning in a PVP setting where not having max items/armor/bonuses and such could actually cost you. Not to mention there are really clueless people in this thread that have no freaken idea of how much balth faction nor the time it truly takes to gain balth.faction. Let's not even get into how much time it takes to become UAX in PVP.

Last edited by Ec]-[oMaN; May 09, 2007 at 05:53 PM // 17:53..
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Old May 09, 2007, 06:03 PM // 18:03   #140
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Quote:
Originally Posted by Selket
If you're only playing PvE, why would you waste money on runes, you don't need them vs monsters.

PvE costs - max armor + skills (if you have a spiritbinder as a caster) otherwise you can grab any weapon and go.
I don't think I bought skills until I beat the game on all of my pve characters.. I just used the ones I was given or didn't cost anything (hero skill trainers, or NPC's in prophecies)
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